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- Type of Document: Book
- Publisher: Switzerland : Springer International Publishing AG , 2018
- Keywords:
- Electronic commerce ; Electronic commerce -- Management ; Management information systems
- Preface
- What’s New in This Edition?
- New Chapters
- New Topics
- New Cases
- New Coauthor
- The Book’s Learning Objectives (Learning Outcomes)
- Features of This Book
- Most Comprehensive EC Textbook
- Managerial Orientation
- Experienced Coauthors and Contributors
- Real-World Orientation
- Solid Theoretical Background and Research Suggestions
- Most Up-to-Date and Current Topics
- Social Media and Commerce
- Integrated Systems
- Global Perspective
- Small- and Middle-Sized Companies
- The Public Sector
- Interdisciplinary Approach
- EC Failures and Lessons Learned
- Online Tutorials
- User-Friendliness
- Links, Links, Links, and References
- Other Outstanding Features
- Organization of the Book
- Part 1: Introduction to e-Commerce and e-Marketplaces
- Part 2: E-Commerce Applications
- Part 3: Emerging EC Platforms
- Part 4: EC Support Services
- Part 5: E-Commerce Strategy and Implementation
- Learning Aids
- Supplementary Materials
- Companion Website: affordable-ecommerce-textbook.com
- Content Contributors
- Acknowledgments
- Reviews
- What’s New in This Edition?
- Contents
- Part I: Introduction to E-Commerce and E-Marketplaces
- 1: Overview of Electronic Commerce
- Opening Case How Starbucks Is Changing to a Digital and Social Enterprise
- The Problem
- The Solution: Going Digital and Social
- The Electronic Commerce Initiatives
- Online Store
- The eGift Card Program
- Loyalty Program
- Mobile Payments
- The Electronic Commerce Initiatives
- Social Media Projects
- Exploiting Collective Intelligence
- Starbucks’ Activities on Facebook
- Starbucks’ Presence on LinkedIn and Google+
- Starbucks’ Activities on Twitter
- Starbucks’ Activities on YouTube, Flickr, Pinterest, and Instagram
- Starbucks Digital Network
- Global Activities
- Early Adoption of Foursquare: A Failure
- The Results
- 1.1 Electronic Commerce: Definitions and Concepts
- Defining Electronic Commerce
- Defining e-Business
- Major EC Concepts
- Pure Versus Partial EC
- EC Organizations
- Cyberspace
- Electronic Markets and Networks
- Section 1.1 Review Questions
- 1.2 The Electronic Commerce Field: Growth, Content, Classification, and a Brief History
- The Content and Framework of e-Commerce
- An EC Framework
- Classification of EC by the Nature of the Transactions and the Relationships Among Participants
- Business-to-Business (B2B)
- Business-to-Consumer (B2C)
- Consumer-to-Business (C2B)
- Intrabusiness EC
- Business-to-Employees (B2E)
- Drop-shipping
- Consumer-to-Consumer (C2C)
- Collaborative Commerce
- e-Government
- A Brief History of EC
- The Global Nature of EC
- The Interdisciplinary Nature of EC
- The Google Revolution
- Cyber Monday, Singles’ Day, and Prime Day
- Social Commerce
- EC Failures
- EC Successes
- Case 1.1: EC Application
- The Opportunity
- The Solution
- The Results
- Questions
- Section 1.2 Review Questions
- 1.3 Drivers and Benefits of e-Commerce
- The Drivers of e-Commerce
- The Benefits of e-Commerce
- Opportunities for Entrepreneurs
- EC as a Provider of Efficiency, Effectiveness, and Competitive Advantage
- Section 1.3 Review Questions
- 1.4 Social Computing and Commerce
- Social Computing
- Web 2.0
- Social Media
- The Difference Between Social Media and Web 2.0
- Social Networks and Social Networking Services
- Social Networking Services
- Social Networking
- Enterprise Social Networks
- Social Commerce
- The Major Tools of Web 2.0
- Section 1.4 Review Questions
- 1.5 The Digital and Social Worlds: Economy, Enterprises, and Society
- The Digital Economy
- Sharing Economy
- Sharing Economy and e-Commerce
- The Social Impact
- The Apps Society
- Sharing Economy
- The Digital Enterprise
- The Social Business (Enterprise)
- The Social Business Forum’s Definition
- IBM’s Approach
- The Social Enterprise
- The Digital Revolution and Society
- Some Impacts of the Digital and Social Worlds
- Disruptive Impacts of e-Commerce
- The Social Customer
- The Digital Economy
- Section 1.5 Review Questions
- 1.6 Electronic Commerce Business Models
- The Structure and Properties of Business Models
- Revenue Models
- Innovative Revenue Models for Individuals
- Value Proposition
- Functions of a Business Model
- Revenue Models
- Typical EC Business Models
- Classification of Business Models in e-Commerce
- The Structure and Properties of Business Models
- Section 1.6 Review Questions
- 1.7 The Limitations, Impacts, and the Future of e-Commerce
- The Limitations and Barriers of EC
- Ethical Issues
- Overcoming the Barriers
- Why Study e-Commerce?
- The Future of EC
- The Limitations and Barriers of EC
- Section 1.7 Review Questions
- 1.8 Overview of This Book
- Part I: Introduction to e-Commerce and e-Marketplaces
- Part II: EC Applications
- Part III: Emerging EC Delivery Platforms
- Part IV: EC Support Services
- Part V: EC Strategy and Implementation
- Online Mini Tutorials
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignment and Projects
- Closing Case: e-Commerce at the National Football League (NFL)
- Selling Online
- Selling in China
- Information, News, and Social Commerce
- Videos and Fantasy Games
- Smartphone Experience
- Wireless Applications in Stadiums
- Other Applications
- Questions
- References
- Opening Case How Starbucks Is Changing to a Digital and Social Enterprise
- 2: E-Commerce: Mechanisms, Platforms, and Tools
- Opening Case Pinterest A New Kid on the E-Commerce Block
- The Opportunity
- The Solution
- The Business and Revenue Models
- Marketing Models
- Selling Data for Market Research and Analysis
- Other Suggestions for Doing Business on Pinterest
- Using Pinterest for Advertising and Marketing
- Results and Managerial Issues
- Legal Concerns
- The Competition
- Conclusion
- 2.1 Electronic Commerce Mechanisms: An Overview
- EC Activities and Support Mechanisms
- The Online Purchasing Process
- Section 2.1 Review Questions
- 2.2 E-Marketplaces
- Electronic Markets
- The Components and Participants in E-Marketplaces
- Disintermediation and Reintermediation
- Case 2.1: EC Application Blue Nile Inc.: Change and Adaptation in the Online Jewelry Industry
- Changing the Industry
- Adapting to the Market
- Questions
- Types of E-Marketplaces
- Private E-Marketplaces
- Public E-Marketplaces
- Section 2.2 Review Questions
- 2.3 Customer Shopping Mechanisms: Webstores, Malls, and Portals
- Webstores
- Microsites
- Electronic Malls
- Web (Information) Portals
- Types of Portals
- The Roles and Value of Intermediaries in E-Marketplaces
- Brokers
- Distributors in B2B
- Webstores
- Section 2.3 Review Questions
- 2.4 Merchant Solutions: Electronic Catalogs, Search Engines, and Shopping Carts
- Electronic Catalogs
- EC Search Activities, Types, and Engines
- Types of EC Searches
- Search Engines
- Voice-Powered Search
- Video and Mobile Search
- Mobile Search
- Visual Shopping Search Engine
- Social Network Search Engines
- Shopping Carts
- Product Configuration (Self-Customization)
- Questions and Answers Online
- Section 2.4 Review Questions
- 2.5 Auctions, Bartering, and Negotiating Online
- Definition and Characteristics
- Dynamic Pricing
- Traditional Auctions Versus E-Auctions
- Limitations of Traditional Offline Auctions
- Electronic Auctions
- Types of Auctions
- One Buyer, One Seller
- One Seller, Many Potential Buyers
- One Buyer, Many Potential Sellers
- Reverse Auctions
- The Name-Your-Own-Price Model
- Many Sellers, Many Buyers
- Penny Auctions
- Benefits of E-Auctions
- Limitations of E-Auctions
- Minimal Security
- Possibility of Fraud
- Limited Participation
- Online Bartering
- Online Negotiating
- Section 2.5 Review Questions
- 2.6 Virtual Communities and Social Networks
- Characteristics of Traditional Online Communities and Their Classification
- Classifications of Virtual Communities
- Public Versus Private Communities
- Classification Categories
- Classifications of Virtual Communities
- Social Networking Service (Sites)
- A Definition and Basic Information
- A Global Phenomenon
- Representative Capabilities and Services Provided by Social Networking Sites
- Business-Oriented Public Social Networks
- Some Capabilities of Business-Oriented Networks
- Characteristics of Traditional Online Communities and Their Classification
- Case 2.2: EC Application Craigslist: The Ultimate Online-Classified Community
- Concerns About Craigslist
- Private (or Enterprise) Social Networks
- Business Models and Services Related to Social Networking
- Mobile Social Commerce
- Mobile Social Networking
- Mobile Enterprise Networks
- Examples of Social Mobile Commerce Applications
- Recent Innovative Tools and Platforms for Social Networking
- Mobile Community Activities
- Section 2.6 Review Questions
- 2.7 Emerging EC Platforms: Augmented Reality and Crowdsourcing
- Augmented Reality
- Applications in E-Commerce
- Applications in Social Gaming
- Virtual Reality (VR)
- Comparing AR and VR
- Applications in E-Commerce
- Crowdsourcing
- Definitions and Major Concepts
- The Process of Crowdsourcing
- Benefits of Crowdsourcing
- Augmented Reality
- Section 2.7 Review Questions
- 2.8 The Future: Web 3.0, Web 4.0, and Web 5.0
- Web 3.0: What Does the Future Hold?
- Web 3.0 and the Semantic Web
- Concerns
- The Technological Environment
- Web 4.0
- Web 5.0
- Web 3.0: What Does the Future Hold?
- Section 2.8 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Driving Customer Engagement with Augmented Reality at Tesco
- The Problem
- The Solution
- The Results
- Questions
- References
- Opening Case Pinterest A New Kid on the E-Commerce Block
- 1: Overview of Electronic Commerce
- Part II: E-Commerce Applications
- 3: Retailing in Electronic Commerce: Products and Services
- Opening Case Amazon.com—E-Commerce Innovator
- The Problem
- The Solution: Innovations and Reaching Out to Customers
- Making Buying Easier
- Creating New Customers
- New Products and Services
- The Results
- 3.1 Internet Marketing and B2C Electronic Retailing
- Overview of Electronic Retailing
- Size and Growth of the B2C Market
- Developments in B2C E-Commerce
- Characteristics and Advantages of Successful E-Tailing
- Advantages of E-Tailing
- Section 3.1 Review Questions
- 3.2 E-Tailing Business Models
- Classification of Models by Distribution Channel
- Direct Marketing by Mail-Order Companies
- Direct Sales by Manufacturers and Make to Order
- Virtual (Pure-Play) E-Tailers
- Drop-Shipping
- Click-and-Mortar Retailers and Multichanneling
- Convergence and Omnichannel
- Retailing in Online Malls
- Referring Directories
- Malls with Shared Services
- Other B2C Models and Special Retailing
- B2C Social Shopping
- Flash Deals (Deals of the Day)
- Online Group Buying
- Personalized Event Shopping
- Private Shopping Clubs
- Group Gifting Online
- Location-Based E-Commerce
- Drop-Shipping
- The Process of Drop-Shipping
- The Participants in the Process
- The Benefits of Drop-Shipping
- The Disadvantages of Drop-Shipping
- Some Suggestions for Implementation
- Classification of Models by Distribution Channel
- Section 3.2 Review Questions
- 3.3 Online Travel and Tourism (Hospitality) Services
- Characteristics of Online Travel
- Services Provided
- Using Mobile Devices
- Social Travel Networks
- Characteristics of Online Travel
- Case 3.1: EC Application Zillow—Unique Tools For the Real Estate Marketplace
- Questions
- Benefits, Limitations, and Competition in Online Travel Services
- Competition in Online Travel
- Corporate Travel
- Section 3.3 Review Questions
- 3.4 Employment and the Online Job Market
- The Internet Job Market
- Online Job Markets on Social Networks
- Global Online Portals for Job Placement
- Benefits and Limitations of the Electronic Job Market
- The Internet Job Market
- Section 3.4 Review Questions
- 3.5 Online Real Estate, Insurance, and Stock Trading
- Real Estate Online
- Zillow, Craigslist, and Other Web 2.0 Real Estate Services
- Insurance Online
- Online Stock Trading and Investments
- Real Estate Online
- Section 3.5 Review Questions
- 3.6 Online Banking and Personal Finance
- E-Banking
- Online Banking Capabilities
- Pure Virtual Banks
- P2P Lending
- Case 3.2: EC Application Security for Online Bank Transactions
- Questions
- Risks
- Online Billing and Bill Paying
- Taxes
- Mobile Banking
- Questions
- Section 3.6 Review Questions
- 3.7 On-Demand Delivery of Products, Digital Items, Entertainment, and Gaming
- On-Demand Delivery of Products
- Speed of Delivery
- Online Delivery of Digital Products, Entertainment, and Media
- Online Entertainment
- iTunes
- Online Ticketing
- Internet TV and Internet Radio
- Internet TV
- Internet Radio
- Pandora Radio
- Social Television (TV)
- Characteristics of Social TV
- Adult Entertainment
- Internet Gaming
- Legal Aspects
- On-Demand Delivery of Products
- Section 3.7 Review Questions
- 3.8 Online Purchasing Decision Aids
- Shopping Portals
- Price and Quality Comparison by Shopbot Software Agents
- Google Enterprise Search and Enterprise Search Appliance
- “Spy” Services
- Ratings, Reviews, and Recommendation Sites
- Comparison Shopping Websites
- Social Network Influence
- Trust Verification Sites
- Concerns About Reviews, Ratings, and Recommendations
- Other Shopping Assisting Tools
- Aggregators
- Digital Coupons
- Self-Service
- Section 3.8 Review Questions
- 3.9 The New Face of Retail Competition: Retailers Versus E-Tailers
- The Online Versus Offline Competition: An Overview
- Global Competition
- Retailers Versus E-Tailers
- Convergence and Omnichannel
- Examples of Click-and-Brick Retailers
- Other Strategies
- What Can Traditional Retailers Do?
- Can Small Businesses Survive?
- Going Global
- Conclusion
- The Online Versus Offline Competition: An Overview
- Section 3.9 Review Questions
- 3.10 Issues in E-Tailing and Lessons Learned
- Disintermediation and Reintermediation
- Resistance to Change
- Channel Conflict
- Product and Service Customization and Personalization
- Lessons Learned from Failures and Lack of Success of E-Tailers
- Disintermediation and Reintermediation
- Section 3.10 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Etsy—A Social-Oriented B2C Marketplace
- The Company’s Mission
- The Community
- The Business and Revenue Models
- Competition
- Conclusion
- Questions
- References
- Opening Case Amazon.com—E-Commerce Innovator
- 4: Business-to-Business E-Commerce
- Opening Case Alibaba.Com—The World’s Largest B2B Marketplace
- The Opportunity
- The Solution
- The Database
- Community Services
- The Competition
- The Results
- 4.1 Concepts, Characteristics, and Models of B2B E-Commerce
- Basic B2B Concepts and Process
- The Basic Types of B2B Transactions and Activities
- The Basic Types of B2B E-Marketplaces and Services
- One-to-Many and Many-to-One: Private E-Marketplaces
- Many-to-Many: Public Exchanges (or E-Marketplaces)
- Supply Chain Improvers and Collaborative Commerce
- Collaboration
- Market Size and Content of B2B
- B2B Components
- Parties to the Transaction: Sellers, Buyers, and Intermediaries
- Types of Materials Traded: What Do Firms Buy?
- B2B Marketplaces and Platforms
- Online Service Industries in B2B
- The Benefits and Limitations of B2B
- Section 4.1 Review Questions
- 4.2 B2B Marketing: Sell-Side E-Marketplaces
- Sell-Side Models
- B2B Sellers
- Sales from Catalogs: Webstores
- Distributors’ Catalogs
- Self-Service Portals
- Benefits and Limitations of Online Sales from Catalogs
- Comprehensive Sell-Side Systems
- Selling Via Distributors and Other Intermediaries
- Sell-Side Models
- Section 4.2 Review Questions
- 4.3 Selling Via E-Auctions
- The Benefits of Auctions on the Sell Side
- Auctioning from the Company’s Own Site
- Using Intermediaries in Auctions
- Examples of B2B Forward Auctions
- Section 4.3 Review Questions
- 4.4 One-From-Many: E-Procurement at Buy-Side E-Marketplaces
- Inefficiencies in Traditional Procurement Management
- Procurement Methods
- E-Procurement Concepts
- The Goals and Process of E-Procurement
- Types of E-Procurement
- The Benefits and Limitations of E-Procurement
- The Benefits of E-Procurement
- The Limitations and Challenges of E-Procurement
- Section 4.4 Review Questions
- 4.5 Reverse Auctions at Buy -Side E-Marketplaces (E-Tendering)
- The Major Benefits of Reverse Auctions
- Conducting Reverse Auctions
- Case 4.1: EC Application Amazon Enters the B2B Market
- The Problem
- The Solution
- The Results
- Questions
- E-Tendering by Governments
- Group Reverse Auctions
- Section 4.5 Review Questions
- 4.6 Other E-Procurement Methods
- Desktop Purchasing
- Group Purchasing
- Internal Aggregation of Purchasing Orders
- External Aggregation for Group Purchasing
- Buying from Other Sources
- Acquisition Via Electronic Bartering
- Selecting an Appropriate E-Procurement Solution
- Section 4.6 Review Questions
- 4.7 B2B Exchanges (E-Marketplaces): Definitions and Concepts
- Global Exchanges
- Functions of and Services Provided by Exchanges
- Functions and Services of B2B Exchanges
- Ownership of B2B Exchanges
- Third-Party Independent Exchanges
- Consortium Trading Exchanges (CTE)
- Dynamic Pricing in B2B Exchanges
- Advantages, Limitations, and the Revenue Model of Exchanges
- Revenue Models
- Section 4.7 Review Questions
- 4.8 B2B in Web 2.0 and Social Networking
- E-Communities in B2B
- The Opportunities of Social Commerce in B2B
- The Use of Web 2.0 Tools in B2B
- B2B Games (Gamification)
- Virtual Trade Shows and Trade Fairs
- Social Networking in B2B
- Using Twitter in B2B
- Examples of Other Activities of B2B Social Networks
- Success Stories
- The Future of B2B Social Networking
- Convergence of B2B, B2C, and Social Networking
- Case 4.2: EC Application: E-Procurement in Healthcare
- The Problem
- The Solution
- The Results
- Section 4.8 Review Questions
- 4.9 Collaborative Commerce
- Essentials of Collaborative Commerce
- The Elements and Processes of C-Commerce
- Collaboration Hubs
- Improving Collaborative Commerce
- Representative Examples of Collaborative Commerce
- Vendor-Managed Inventory Systems
- Retailer–Supplier Collaboration
- Reducing Transportation and Inventory Costs
- Reduction of Design Cycle Time
- Elimination of Channel Conflict: Collaboration with Dealers and Retailers
- Social Collaboration
- Barriers to C-Commerce
- Overcoming Barriers to C-Collaboration
- Collaboration Processes and Software
- Overcoming Barriers to C-Collaboration
- Section 4.9 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Maybelline Uses Collaborative Commerce to Manage Distribution
- The Problem
- The Solution
- The Results
- References
- Opening Case Alibaba.Com—The World’s Largest B2B Marketplace
- 5: Innovative EC Systems: From E-Government to E-Learning, E-Health, Sharing Economy, and P2P Commerce
- Opening Case E-Government in Estonia
- The Problem
- The Solution
- Sample Applications (per Kwang 2017a)
- The Results
- 5.1 Digital Government: An Overview
- Definition and Scope
- Government-to-Citizens
- Electronic Voting
- Hackable Elections
- Electronic Benefits Transfer
- Electronic Voting
- Government-to-Business
- Government E-Procurement
- Group Purchasing
- Forward and Reverse E-Auctions
- Government-to-Government
- Government-to-Employees and Internal Efficiency and Effectiveness
- Government-to-Employees (G2E)
- Internal Efficiency and Effectiveness (IEE)
- Implementing E-Government
- The Transformation to E-Government
- E-Government 2.0 and Social Media and Networking
- The Potential of E-Government 2.0 (Social Media)
- M-Government
- Smart Cities
- The Benefits of M-Government
- Some Implementation Issues
- Cutting-Edge Technologies in e-Government
- Artificial Intelligence (AI) Applications
- Virtual Advisors
- Chatbots
- Virtual Reality and Augmented Reality
- How Chatbots Will Affect Government
- Other Areas
- Section 5.1 Review Questions
- 5.2 E-Learning, E-Training, and E-Books
- The Basics of E-Learning: Definitions and Concepts
- Benefits and Drawbacks of E-Learning
- Benefits of E-Learning
- Drawbacks and Challenges of E-Learning
- Distance Learning and Online Universities
- Virtual Universities: Real Degrees
- Innovations in E-Learning
- Online Corporate Training
- Using Computer Games for Training Current and New Employees
- M-Learning
- Social Networks and E-Learning
- Some Recent Technology Support of E-Learning
- Visual Interactive Simulation
- Robotics, Chatbots, Telepreser, Robots, and More
- Using Chatbots
- Recent Technologies
- Virtual Assistants
- Robotics, Chatbots, Telepreser, Robots, and More
- E-Learning Management Systems
- Electronic Books (E-Books)
- Devices for Reading E-Books
- Combining E-Readers and Tablets
- Advantages and Limitations of E-Books
- A Final Note: Is This the End of Printed Books?
- Section 5.2 Review Questions
- 5.3 E-Health
- Definition
- Electronic Medical Record Systems (EMR)
- Doctors’ System
- Patient Services
- Social Media and Commerce
- Medical Devices and Patient Surveillance
- Medical Research
- Administrative Purposes
- Section 5.3 Review Questions
- 5.4 Digital Disruption and Sharing Economy Models: Ride and Accommodation Sharing
- Digital Disruption: An Introduction
- Dealing with Disruptive Forces
- Disruptive Companies and Technologies
- Sharing Economy
- Ride (Transportation) Sharing
- Accommodation Sharing
- Free Home Sharing
- Digital Disruption: An Introduction
- Section 5.4 Review Questions
- 5.5 Person-to-Person Electronic Commerce Models
- E-Commerce: P2P Applications
- P2P Auctions
- Selling and Buying in P2P
- Peer-to-Peer Money Lending
- Lending Club Is the Largest Commercial Marketplace for P2P Lending
- E-Commerce: P2P Applications
- Case 5.1: EC Application The Lending Club Corp.
- The Business Model
- The Revenue Model
- The Secondary Market
- Problems Faced by Lending Club
- Conclusion
- Questions
- Selling via Classified Ads
- Personal Services Online
- Vacation (Short-Term) Rentals
- The Business Model
- Case 5.2: EC Application Airbnb: An E-Commerce Disruption in the Hospitality Industry
- Questions
- File-Sharing Utilities: Napster and Others
- P2P Activities in Social Networks and Trading Virtual Properties
- Questions
- Section 5.5 Review Questions
- Managerial Issues
- Summary
- 5.6 Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Henry Ford Health System Provides Superior Patient Experience Using It and E-Commerce
- The Challenges
- The Solution
- The Results
- The Challenges
- References
- Opening Case E-Government in Estonia
- 3: Retailing in Electronic Commerce: Products and Services
- Part III: Emerging EC Platforms
- 6: Mobile Commerce and the Internet of Things
- Opening Case Hertz Goes Mobile All the Way
- The Problem
- The Solution
- The Results
- 6.1 Mobile Commerce: Concepts, Landscape, Attributes, Drivers, Applications, and Benefits
- Basic Concepts, Magnitude, and the Landscape
- The Magnitude of M-Commerce
- The Landscape of M-Commerce
- Mobile and Social: A Powerful EC Combination
- The Attributes of M-Commerce
- An Overview of the Applications of M-Commerce
- The Benefits of M-Commerce
- Benefits for Organizations
- Benefits for Individuals and Customers
- Benefits to Society
- Mobile Commerce Trends
- Basic Concepts, Magnitude, and the Landscape
- Section 6.1 Review Questions
- 6.2 The Enabling Infrastructure: Components and Services of Mobile Computing
- Overview of Mobile Computing
- Mobile Devices
- Smartphones
- Tablets
- Wearable Devices
- Radio-Frequency Identification (RFID)
- Mobile Computing Software and Services
- Mobile Portals and Content Providers
- Short Message Service
- Multimedia Messaging Services (MMS)
- The Internet of Things (IoT)
- Location-Based Services
- Voice-Support Services
- IVR Systems
- Intelligent Personal Assistants and Robo-advisors
- Voice Portals
- Other Mobile Devices
- Mobile Apps
- Mobile Apps and Their Management
- Putting It All Together
- Section 6.2 Review Questions
- 6.3 Mobile Banking and Financial Applications
- Mobile Banking
- Mobile Banking Apps
- Internet-Only Banks
- Selecting a Bank
- Bank of Internet USA (BOFI)
- Selecting a Bank
- Using Cutting Edge Technologies in Mobile Banking
- Other Mobile Finance Applications
- Mobile Stock Trading
- Real Estate Mobile Applications
- Mobile Banking
- Section 6.3 Review Questions
- 6.4 Mobile Enterprise Solutions: From Supporting the Workforce to Improving Internal Operations
- Defining Mobile Enterprise (Enterprise Mobility)
- A Working Definition of Mobile Enterprise
- The Framework and Content of Mobile Enterprise Applications
- Mobile Workers
- Mobile CRM
- Using Messaging in CRM
- Mobile CRM
- Other Enterprise Mobile Applications
- Transportation Management
- Trends for 2015 And Beyond
- Enterprise Mobility 2017
- Defining Mobile Enterprise (Enterprise Mobility)
- Section 6.4 Review Questions
- 6.5 Mobile Entertainment, Gaming, Consumer Services, and Mobile Marketing
- Overview of Mobile Entertainment
- Mobile Streaming Music and Video Providers
- Entertainment in Cars
- Mobile Games
- Hurdles for Growth
- Mobile Gambling
- Mobility and Sports
- Service Industry Consumer Applications
- Healthcare
- Hospitality Management: Hotels, Resorts, and Restaurants
- Tablets and Other Mobile Devices in Restaurants
- Other Industries
- Mobile Marketing: Shopping and Advertising
- Mobile Shopping
- Mobile Advertising
- Section 6.5 Review Questions
- 6.6 Location-Based Commerce
- Basic Concepts in L-Commerce
- L-Commerce Infrastructure
- Geolocation
- The GPS: Positioning Component
- Location-Based Data
- Using Data Collections
- Locating Customers in Physical Stores
- Geographical Information Systems
- Location-Based Services and Applications
- Four Labs, Inc. and Swarm
- Personnel Tracking
- Social Location-Based Marketing
- Location-Based Applications 2016
- Foursquare and Swarm
- GasBuddy
- Waze
- Glympse
- Dark Sky
- Happn
- Trigger
- Barriers to Location-Based M-Commerce
- The Viability of LBC
- Section 6.6 Review Questions
- 6.7 Ubiquitous (Pervasive) Computing
- Overview of Ubiquitous Computing
- Definitions and Basic Concepts
- The Internet of Things (IoT)
- Context-Aware Computing
- Definitions and Basic Concepts
- From Theory to Practice
- Smart Meters and Grids
- Implementation Issues in Ubiquitous Computing
- Overview of Ubiquitous Computing
- Section 6.7 Review Questions
- 6.8 Wearable Computing and Smart Gadgets: Watches, Fitness Trackers, and Smart Glasses
- Wearable Computing Applications and Devices
- Sensors
- Enterprise Wearables
- State of the Art
- Smartwatches
- Fitness (Activity) Trackers
- Digital (Smart) Glasses
- Google Glasses
- Augmented Reality Glasses
- Wearable Computing Applications and Devices
- Section 6.8 Review Questions
- 6.9 Implementation Issues in Mobile Commerce: From Security and Privacy to Barriers to M-Commerce
- M-Commerce Security and Privacy Issues
- Privacy
- Technological Barriers to M-Commerce
- Failures in Mobile Computing and M-Commerce
- Ethical, Legal, Privacy, and Health Issues in M-Commerce
- Enterprise Mobility Management
- The BYOD Issue
- Build (or Bring) Your Own App (BYOA)
- Everything “On-Demand” via Mobile Apps
- Other Managerial Issues
- Conclusion
- The BYOD Issue
- M-Commerce Security and Privacy Issues
- Section 6.9 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Can Uber Continue to Grow in an Evolving Market?
- Business Model
- Regulation
- Competition
- Future Plans
- Questions
- Business Model
- References
- Opening Case Hertz Goes Mobile All the Way
- 7: Intelligent (Smart) E-Commerce
- Opening Case INRIX Solves Transportation Problems
- The Problem
- The Solution
- The Results
- 7.1 Introduction to Intelligent E-Commerce
- An Overview of Intelligent E-Commerce
- Section 7.1 Review Questions
- 7.2 The Essentials of Artificial Intelligence
- Artificial Intelligence (AI): Definitions and Characteristics
- The Capabilities of Intelligence
- How Intelligent Is AI?
- Turing Test
- The Content of the AI Field
- Intelligent Agents
- Machine Learning
- Robotics Systems
- Robots are Taking Our Jobs
- Natural Language Processing
- Speech (Voice) Understanding
- Language Translation
- Chatbots
- Chatbots in E-Commerce
- Knowledge Systems
- Artificial Intelligence (AI): Definitions and Characteristics
- Section 7.2 Review Questions
- 7.3 Recent AI Applications in E-Commerce
- The AI Contribution to E-Commerce
- AI in E-Commerce: Some Illustrative Examples
- Marketing and Advertising
- Customer Service and Advice
- AI in B2B
- Other Applications
- Conclusion
- Section 7.3 Review Questions
- 7.4 Knowledge (Expert) Systems
- An Overview of Knowledge Management
- Knowledge Management Types and Activities
- Knowledge Sharing
- How Is Knowledge Management Related to E-Commerce?
- KM and Social Networks
- Expert Systems
- The Major Components of an Expert System
- The Process and Capabilities of Expert Systems
- Knowledge-Based System
- Case 7.1 EC Application Allstate Is Using Knowledge Systems
- The Problem
- The Solution
- The Results
- Questions for the Case
- Section 7.4 Review Questions
- 7.5 Intelligent Personal Assistants and Robot Advisers
- Amazon’s Alexa
- Alexa Skills
- Amazon Echo
- Amazon Echo Dot
- Amazon Echo Tap
- Apple’s Siri
- Viv
- Other Personal Assistants
- Facebook and Its CEO
- IBM Watson
- Alfie: Sears Voice-Controlled Shopping Assistant
- Personal Robots
- Amazon’s Alexa
- Application Case 7.2 EC Application Autonomous’ Personal Robot
- The Personal Robot of Autonomous
- Questions for the Case
- Robo Advisors
- Section 7.5 Review Questions
- 7.6 The Internet of Things and E-Commerce
- The Essentials of IoT
- Definitions and Characteristics
- The Structure of IoT Applications
- The Major Benefits of IoT
- The Drivers of IoT
- How the IoT Works
- Some Issues in Implementing the IoT
- The Essentials of IoT
- Section 7.6 Review Questions
- 7.7 Selective Demonstrations of IoT in Action
- A Sampler of Existing Applications
- Nest: A Google Company
- Smart Homes and Appliances
- More on Smart Appliances
- New Home Appliances in CES 2016
- Smart Cities
- Smart Cars (Self-Driven)
- A Sampler of Existing Applications
- Section 7.7 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debate
- Internet Exercises
- Team Assignments and Projects
- Closing Case: CNH Industrial Uses the Internet of Things to Excel
- The Problem
- The Solution
- The Results
- Questions for the Case
- References
- Opening Case INRIX Solves Transportation Problems
- 8: Social Commerce: Foundations, Social Marketing, and Advertising
- Opening Case Social Media Wants Your Marketing Dollars
- The Problem
- The Solution
- The Results
- 8.1 Social Commerce: Definitions and Evolution
- Definitions
- The Evolution of Social Commerce
- Section 8.1 Review Questions
- 8.2 The Content of the Social Commerce Field
- The Landscape and Major Components of the Field
- Social Media Marketing
- Enterprise 2.0
- Examples of Social Enterprise Applications
- The Future
- Section 8.2 Review Questions
- 8.3 The Benefits and Limitations of Social Commerce
- Benefits to Customers
- Benefits to Retailers
- Benefits to Other Types of Enterprises
- The Social Business: An IBM Approach
- New or Improved Business Models
- Concerns and Limitations of Conducting Social Commerce
- Section 8.3 Review Questions
- 8.4 Social Shopping: Concepts, Benefits, and Models
- Definitions and Drivers of Social Shopping
- The Drivers of Social Commerce
- Concepts and Content of Social Shopping
- Why Shoppers Go Social
- The Roles in Social Commerce
- Benefits of Social Shopping
- What Elements to Expect in a Social Shopping Site
- Traditional E-Commerce Sites with Social Media Additions
- The Major Types and Models of Social Shopping
- Group Buying
- Group Buying in China
- The Process
- Deal Purchases (Flash Sales)
- Shopping Together Online in Real Time
- Shopping Together Sites
- Co-Shopping
- Online Social Shopping Communities
- Examples of Shopping Communities
- Group Buying
- Definitions and Drivers of Social Shopping
- Case 8.1: EC Application Polyvore A Trendsetter in Social Shopping
- Questions
- Private Online Shopping Clubs
- Other Innovative Models
- Social Shopping Aids: From Recommendations to Reviews, Ratings, and Marketplaces
- Recommendations in Social Commerce
- Ratings and Reviews
- Social Recommendations and Referrals
- Illustrative Examples of Recommendation Sites
- Buzzillions
- Concerns about Social Reviews and Recommendations
- Other Shopping Aids and Services
- Yelp: The Shoppers’ Best Helper
- How Yelp Works
- Collaborative Product Reviews
- Dealing with Complaints
- Yelp: The Shoppers’ Best Helper
- Social Marketplaces and Direct Sales
- Direct Sales from within Social Networks
- Socially Oriented Person-to-Person (P2P) Selling, Buying, Renting, or Bartering
- P2P Sharing (Also Known as Collaborative Consumption)
- Shopping for Virtual Goods in a Virtual Economy
- The Virtual Economy
- Why People buy Virtual Goods
- Real-Time Online Shopping
- Social Shopping in the Near Future
- Questions
- Section 8.4 Review Questions
- 8.5 Social Advertising: From Viral Advertising to Microblogging and Other Promotions
- Social ads and Social Apps
- Viral (Word-of-Mouth) Marketing and Social Networking
- Viral Blogging
- Other Viral Marketing Methods
- Using YouTube and Other Social Presentation Sites for Advertising
- Viral Videos
- Why It Works
- Viral Videos
- Using Twitter as an Advertising and Marketing Tool
- Using Facebook for Advertising
- Banners and Other ads
- Facebook Offers
- Community Presence
- Using LinkedIn
- Other Innovative Ways to Advertise in Social Media
- The Changing Rules of Branding
- Using Blogs
- Using Coupons
- Using Snapchat
- Mobile Advertising
- Section 8.5 Review Questions
- 8.6 Social Customer Service and CRM
- How Does Social Networking Empower Customers?
- Social CRM
- Definition
- The Components of Social CRM
- How to Serve the Social Customers
- Methods and Guidelines for Social Customer Service
- Social Listening
- Methods and Guidelines for Social Customer Service
- The Benefits of Social CRM
- Case 8.2: EC Application iRobot Uses Social Media for Multichannel CRM
- Social CRM: Serve the Customers While Learning from Them
- Specific Social Media CRM Activities
- General Social Media Activities
- The Evolution of Social CRM
- Multidimensional Presentation SCRM
- Conclusions
- Examples of Implementation of Social Customer Service and CRM
- Social Networking Helps Customer Service in Small Companies
- Reputation Management System
- Social CRM: Serve the Customers While Learning from Them
- Section 8.6 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: How Sony Uses Social Media for Improving CRM
- The Problem
- The Solution
- The Results
- Questions
- The Problem
- References
- Opening Case Social Media Wants Your Marketing Dollars
- 9: Social Enterprise and Other Social Commerce Topics
- Opening Case Maximizing the Impact of Social Media with a Minimum of Effort in Mortgage Lending
- The Problem
- The Mortgage Industry
- The Solution
- The Results
- 9.1 Social Business and Social Enterprise
- Definitions: Social Business and Social Enterprise
- Social Business
- Social Employees
- The Social Enterprise (Enterprise 2.0)
- More Complex Definitions
- The Social Business Forum’s Definition
- Social Business
- Business Networks
- Types of Business Social Networks
- The Benefits and Limitations of Enterprise Social Networking
- Obstacles and Limitations
- How Web 2.0 Tools Are Used by Enterprises
- Accenture
- Salesforce
- Definitions: Social Business and Social Enterprise
- Section 9.1 Review Questions
- 9.2 Business-Oriented Public Social Networking
- Entrepreneur Networks
- Section 9.2 Review Questions
- 9.3 Enterprise Social Networks
- Taxonomy of Social Enterprise Applications
- Characteristics of Enterprise Social Networks
- An Example of a Private Enterprise Network
- How Enterprise Social Networking Helps Employees and Organizations
- Benefits to Organizations
- Support Services for Enterprise Social Networks
- How Companies Interface with Social Networking
- Integration with Other Tools
- Patterns and Speed of Adoption
- Taxonomy of Social Enterprise Applications
- Section 9.3 Review Questions
- 9.4 Social Network-Based Job Markets
- Social Recruiting
- Recruiting and Job Searching Using Social Networks
- Virtual Job Fairs and Recruiting Events
- Training Employees
- Social Network Privacy and Job Search
- Social Recruiting
- Review Questions for Section 9.4
- 9.5 Social Entertainment
- Entertainment and Social Networks
- Mixi
- Last.fm
- Pandora
- Amazon’s Prime Music
- Web Series and Streaming Movies
- Hulu
- Funny-or-Die and Cracked.com
- Multimedia Presentation and Sharing Sites
- Entertainment and Social Networks
- Section 9.5 Review Questions
- 9.6 Social Games and Gamification
- Games on Social Networks
- The Business Aspects of Social Games
- Case 9.1: EC Application Pokémon GO
- Questions
- Educational Social Games
- Gamers Helped Scientists
- Gamification
- Section 9.6 Review Questions
- 9.7 Crowdsourcing and Crowdfunding
- Crowdsourcing as a Distributed Problem-Solving Enabler
- Crowdsourcing Models
- The Process of Crowdsourcing
- Successfully Deployed Crowdsourcing Systems: Some Representative Examples
- Crowdsourcing as a Distributed Problem-Solving Enabler
- Case 9.2: EC Application Kickstarter
- Questions
- Tools for Crowdsourcing
- Crowdfunding and Kickstarter
- Section 9.7 Review Questions
- 9.8 Social Collaboration (Collaboration 2.0)
- Essentials of Social Collaboration
- Social Collaboration (Collaboration 2.0)
- Using Blogs and Wikis Inside the Enterprise
- Using Twitter to Support Collaboration
- Using LinkedIn to Support Collaboration
- The Role of Mobile Commerce in Social Collaboration
- Questions and Answers in Social Networks
- Suites of Tools for Social Collaboration
- The Future of Social Commerce
- Conclusion: IBM’s Watson and Social Commerce
- Essentials of Social Collaboration
- Section 9.8 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: LinkedIn—The Premier Public Business-Oriented Social Network
- Smart Ways to Use LinkedIn
- Mobile Applications
- The Future of LinkedIn
- Some Resources for LinkedIn
- Questions
- References
- Opening Case Maximizing the Impact of Social Media with a Minimum of Effort in Mortgage Lending
- 6: Mobile Commerce and the Internet of Things
- Part IV: EC Support Services
- 10: Marketing and Advertising in E-Commerce
- Opening Case IKEA Uses Mobile and Augmented Reality
- The Problem
- The Solution
- The Results
- 10.1 Online Consumer Behavior
- A Model of Online Consumer Behavior
- The Major Influential Factors
- Consumer Characteristics
- Merchant and Intermediary-Related Factors
- Product/Service Factors
- EC Systems
- Environmental Factors
- Enhancing Customer Loyalty
- Section 10.1 Review Questions
- 10.2 Personalization and Behavioral Marketing
- Personalization in E-Commerce
- Web Cookies for Data Collection
- Other Methods for Data Collection
- Using Personalized Techniques to Increase Sales
- Personalization in E-Commerce
- Case 10.1: EC Application Using AI at The North Face
- The Problem
- The Solution
- Questions
- Behavioral Marketing and Collaborative Filtering
- Behavioral Targeting
- Collaborative Filtering
- Other Methods
- Rule-Based Filtering
- Content-Based Filtering
- Activity-Based Filtering
- Legal and Ethical Issues in Collaborative Filtering
- Social Psychology and Morphing in Behavioral Marketing
- Case 10.2: EC Application Netflix Uses Technical and Social Systems so You Can Find Something to Watch
- The Technical Approach
- The Social Approach
- Questions
- Section 10.2 Review Questions
- 10.3 Market Research for E-Commerce
- Objectives and Concepts of Online Market Research
- What are Marketers Looking for in EC Market Research?
- Representative Market Research Approaches
- Data Collection and Analysis
- Online Surveys
- Web-Based Surveys
- Online Focus Groups
- Hearing Directly from Customers
- Data Collection in Social Networks and Other Web 2.0 Environments
- Observing Customers’ Movements Online
- Transaction Logs
- Cookies and Web Bugs
- Spyware
- Web Analytics and Mining
- Clickstream Analysis
- Web Mining
- Limitations of Online Market Research and How to Overcome Them
- Privacy Issues in Market Research
- Biometric and Smartphone Marketing Helps Market Research
- Objectives and Concepts of Online Market Research
- Section 10.3 Review Questions
- 10.4 Why Web Advertising
- Overview of Web Advertising
- The Advertising Cycle
- Basic Internet Advertising Terminology
- Why Internet Advertising?
- Advertising Online and Its Advantages
- Traditional Versus Online Advertising
- Overview of Web Advertising
- Section 10.4 Review Questions
- 10.5 Online Advertising Methods
- Major Categories of Ads
- Classified Ads
- Display Ads
- Interactive Ads
- Banners
- Benefits and Limitations of Banner Ads
- Pop-Up and Similar-Type Ads
- Pop-Up Videos
- E-Mail Advertising
- Major Advantages and Limitations of E-Mail Advertising
- Limitations
- Implementing E-Mail Advertising
- E-Mail Hoaxes
- Fraud
- Regulatory Compliance
- Search Engine Advertisement and Optimization
- Search Engine Optimization (SEO)
- Sponsored Ads (Paid Inclusion)
- Search Engine Optimization (SEO)
- Google: The Online Advertising King
- Google’s Major Advertising Methods: AdWords and AdSense
- Viral Marketing
- Video Advertising
- Viral Videos
- Consumer-Generated Videos
- Interactive Videos
- Video Click-Throughs
- Live Interactive Videos
- Google’s Major Advertising Methods: AdWords and AdSense
- Augmented Reality in Advertising
- Advertising in Chat Rooms and Forums
- Major Categories of Ads
- Case 10.3: EC Application Supporting Marketing Campaigns with Software Systems
- The Problem
- The Solution
- Questions
- Section 10.5 Review Questions
- 10.6 Mobile Marketing and Advertising
- Mobile Marketing and Mobile Commerce
- Defining Mobile Marketing
- Mobile Advertising
- Interactive Mobile Advertising
- Types of Mobile Ads
- Short Message Ads
- Location-Based Ads
- Mobile Marketing and Advertising Campaigns
- Mobile Marketing Implementation Guidelines
- Tools to Support Mobile Advertisement
- Mobile Ad Trends
- Marketing Through Apps
- Mobile Marketing and Mobile Commerce
- Section 10.6 Review Questions
- 10.7 Advertising Strategies and Promotions
- Permission Advertising
- Other Advertising Strategies
- Affiliate Marketing and Advertising
- Affiliate Networks
- Ads as a Commodity: Paying People to Watch Ads
- Personalized Ads
- Advertising as a Revenue Model
- Choose-Your-Own-Ad Format
- Live Web Events for Advertising
- Affiliate Marketing and Advertising
- Localization in Advertising
- Developing an Online Advertising Plan
- Section 10.7 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Rolex Uses New Media Marketing
- The Problem
- The Solution
- Results
- Questions
- References
- Opening Case IKEA Uses Mobile and Augmented Reality
- 11: E-Commerce Security and Fraud Issues and Protections
- Opening Case Kansas Heart Hospital Becomes a Victim to Ransom
- The Incident
- The Solution
- The Results
- 11.1 The Information Security Problem
- What Is EC Security?
- The Status of Computer Security in the United States
- Personal Security
- National Security
- Security Risks for 2017 and 2018
- Security Risks in Mobile Devices
- Cyberwars and Cyberespionage Across Borders
- Cyberwarfare
- Cyberespionage
- Attacking Information Systems
- Types of Cyberwar Attacks
- Cyberwarfare
- The Drivers of EC Security Problems
- The Internet’s Vulnerable Design
- The Spread of Computerized Medical Data
- The Shift to Profit-Induced Crimes
- Ransomware
- Thefts of Devices
- Computers Everywhere
- The Increased Volume of Wireless Activities and the Number of Mobile Devices
- The Globalization of the Attackers
- The Explosion of Social Networking
- The Dynamic Nature of EC Systems and the Acts of Insiders
- The Sophistication of the Attacks
- The Darknet and the Underground Economy
- The Underground Internet Economy
- The Internet Silk Road
- The Cost of Cybercrime
- What Is EC Security?
- Section 10.1 Review Questions
- 11.2 Basic E-Commerce Security Issues and Landscape
- Basic Security Terminology
- Conclusion
- The EC Security Battleground
- The Threats, Attacks, and Attackers
- Unintentional Threats
- Intentional Attacks and Crimes
- The Criminals and Their Methods
- Money Mules
- The Targets of the Attacks in Vulnerable Areas
- Vulnerable Areas Are Being Attacked
- Vulnerability Information
- Attacking E-Mail
- Attacking Smartphones and Wireless Systems
- The Vulnerability of RFID Chips
- The Vulnerabilities in Business IT and EC Systems
- Pirated Videos, Music, and Other Copyrighted Material
- EC Security Requirements
- The Defense: Defenders, Strategy, and Methods
- EC Defense Programs and Strategy
- Information Assurance
- Possible Punishment
- Defense Methods and Technologies
- Recovery
- EC Defense Programs and Strategy
- Basic Security Terminology
- Section 11.2 Review Questions
- 11.3 Technical Malware Attack Methods: From Viruses to Denial of Service
- Technical and Nontechnical Attacks: An Overview
- The Major Technical Attack Methods
- Malware (Malicious Software): Viruses, Worms, and Trojan Horses
- Viruses
- The ILOVEYOU Virus
- Worms
- Macro Viruses and Micro Worms
- Trojan Horse
- Some Security Bugs: Heartbleed and CryptoLocker
- Heartbleed
- CryptoLocker
- Viruses
- Mirai (Malware)
- Denial of Service (DoS and DDoS)
- Web Server and Web Page Hijacking
- Botnets
- Home Appliance “Botnet”
- Malvertising
- Keystroke Logging in the Underground Economy
- Section 11.3 Review Questions
- 11.4 Nontechnical Methods: From Phishing to Spam and Fraud
- Social Engineering and Fraud
- Social Phishing
- Spear Phishing
- Other Phishing Methods
- Pharming
- Spear Phishing
- Fraud and Scams on the Internet
- Types of Scams
- E-Mail Scams
- Top 10 Attacks and Remedies
- Identity Theft and Identify Fraud
- Identity Fraud
- Cyber Bank Robberies
- Ransomware
- What Is Ransomware?
- Possible Solutions
- Spam Attacks
- Typical Examples of Spamming
- Spyware
- Social Networking Makes Social Engineering Easy
- How Hackers Are Attacking Social Networks
- Spam in Social Networks and in the Web 2.0 Environment
- Automated Blog Spam
- Search Engine Spam and Splogs
- Data Breach (Leak)
- Section 11.4 Review Questions
- 11.5 The Information Assurance Model and Defense Strategy
- Confidentiality, Integrity, and Availability
- Authentication, Authorization, and Nonrepudiation
- E-Commerce Security Strategy
- The Defense Side EC Systems
- Assessing Vulnerabilities and Security Needs
- Penetration Test
- Section 11.5 Review Questions
- 11.6 Defending Information Systems and E-Commerce
- The Defense I: Access Control, Encryption, and PKI
- Access Control
- Authorization and Authentication
- Authentication
- Antivirus Protection
- Biometric Systems
- Encryption and the One-Key (Symmetric) System
- Symmetric (Private) Key Encryption
- Public Key Infrastructure
- Public (Asymmetric) Key Encryption
- The PKI Process: Digital Signatures and Certificate Authorities
- Certificate Authority
- Secure Sockets Layer (SSL)
- Other Controls
- Access Control
- The Defense II: Securing E-Commerce Networks
- Firewalls
- The Dual-Firewall Architecture: The DMZ
- Virtual Private Networks (VPNs)
- Intrusion Detection Systems (IDS)
- Dealing with DoS Attacks
- Firewalls
- The Defense III: General Controls, Spam, Pop-Ups, and Social Engineering Controls
- General, Administrative, and Other Controls
- Physical Controls
- Administrative Controls
- Protecting Against Spam
- Protecting Your Computer from Pop-Up Ads
- Protecting Against Other Social Engineering Attacks
- Protecting Against Phishing
- Protecting Against Malvertising
- Protecting Against Spyware
- Protecting Against Cyberwars
- Protecting Users of Social Media
- Business Continuity and Disaster Recovery
- SANS’s CIS Critical Security Controls
- General, Administrative, and Other Controls
- The Defense I: Access Control, Encryption, and PKI
- Section 11.6 Review Questions
- 11.7 Consumer and Seller Protection from Online Fraud
- Consumer (Buyer) Protection
- Representative Tips and Sources for Your Protection
- Third-Party Assurance Services
- Protection by a Third-Party Intermediary
- TRUSTe’s “Trustmark”
- Better Business Bureau
- WebTrust Seal
- Evaluation by Consumers
- The Computer Fraud and Abuse Act (CFAA)
- Seller (Merchant) Protection
- What Can Sellers Do?
- Protecting Marketplaces and Social Networking Services
- Fraud Detection Software
- Protecting Both Buyers and Sellers: Using Electronic Signatures and Other Security Features
- Authentication
- Fraud Detecting Systems
- Consumer (Buyer) Protection
- Section 11.7 Review Questions
- 11.8 Implementing Enterprisewide E-Commerce Security
- The Drivers of EC Security Management
- How Serious Is Cybersecurity?
- Senior Management Commitment and Support
- EC Security Policies and Training
- Training to Do Hacking
- Cyber Intelligence
- EC Risk Analysis and Ethical Issues
- Ethical Issues
- Why Is It Difficult to Stop Internet Crime?
- Making Shopping Inconvenient
- Lack of Cooperation by Business Partners
- Shoppers’ Negligence
- Ignoring EC Security Best Practices
- Design and Architecture Issues
- Lack of Due Care in Business Practices
- Protecting Mobile Devices and Mobile Apps
- Mobile Security Issues
- The Defense of Mobile Systems
- The Internet of Things Security
- The Drivers of EC Security Management
- Section 11.8 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: How Dyn Was Attacked by DDOS?
- The Incident
- The Results
- Using Botnet
- The Motive
- Questions
- The Incident
- References
- Opening Case Kansas Heart Hospital Becomes a Victim to Ransom
- 12: Electronic Commerce Payment Systems
- Opening Case Cross-Border EC—Costco Partners with China’s Tmall
- The Problem
- The Solution
- The Costco Solution
- The Alibaba Group and Their Tmall and Alipay
- Criteria for Collaboration
- The Results
- 12.1 Changing Retail Landscape
- Omni-Channel Retail
- Cash Versus Non-cash Transactions
- Usage of EC Payment Methods
- Amazon’s GO is Changing Retail
- Move to Mobile
- The Cashless Society
- Implications for EC Payments
- Critical Mass
- Factors for Critical Mass
- Section 12.1 Review Questions
- 12.2 Using Payment Cards Online
- Credit Card Reading
- Processing Cards Online
- Authorization and Settlement
- Fraudulent Card Transactions
- Methods for Combating Fraud
- Section 12.2 Review Questions
- 12.3 Smart Cards
- Types of Smart Cards: Contact and Contactless
- Smart Card Readers
- Stored-Value Cards
- Applications of Smart Cards
- Retail Purchases
- Cards Security
- Contactless in Retailing
- Transit Fares
- Retail Purchases
- Types of Smart Cards: Contact and Contactless
- Section 12.3 Review Questions
- 12.4 EC Micropayments
- Micropayment Models
- Micropayment Options and Costs
- Case 12.1 EC Application Innovative Credit Card Micropayments for the Korean Metropolitan Unified Fare System
- The Problem
- The Solution
- The Results
- Section 12.4 Review Questions
- 12.5 PayPal and Other Third-Party Payment Gateways
- PayPal
- Other Third-Party Gateways
- Apple Pay and Google’s Android Pay
- Apple Pay (apple.Com/pay)
- Android Pay (Android.Com/pay)
- Amazon Payments
- Global Gateways
- Apple Pay and Google’s Android Pay
- Section 12.5 Questions
- 12.6 Mobile Payments
- Types of Mobile Payments
- Mobile Consumer Payments: Wallets, Clouds, and Loops
- Device-Based Digital Wallets
- Cloud-Based Digital Wallets
- Closed-Loop Systems
- Mobile Point of Sale
- Device-Based Digital Wallets
- Case 12.2 EC Application Using the Square Magstripe Reader
- Questions for the Case
- Person-to-Person (P2P) Payments
- Section 12.6 Review Questions
- 12.7 Digital and Virtual Currencies
- Types of Currencies: Physical and Digital
- Virtual Currency
- Size of the Virtual Currency Market
- Digital Currency Exchanges
- Bitcoin and Other Cryptocurrencies
- Bitcoin Background
- Bitcoin Characteristics
- How Does Bitcoin Work?
- Advantages of Bitcoin
- Disadvantages of Bitcoin
- Bitcoin Competitors and the Future of Math-Based Currencies
- Types of Currencies: Physical and Digital
- Section 12.7 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case
- The Problem
- The Solution
- The Results
- References
- Opening Case Cross-Border EC—Costco Partners with China’s Tmall
- 13: Order Fulfillment Along the Supply Chain in e-Commerce
- Opening Case How Amazon.Com Fulfills Orders
- The Problem
- The Solution
- Picking and Packing
- Specialization of Distribution Centers
- The Army of Robots
- Delivery by Drones
- The Results
- 13.1 Order Fulfillment and Logistics: An Overview
- Basic Concepts of Order Fulfillment and Logistics
- The EC Order Fulfillment Process and Elements
- Operation Models
- Order Fulfillment and the Supply Chain
- Section 13.1 Review Questions
- 13.2 Order Fulfillment in Make-to-Order (MTO) and Mass Customization
- Mass Customization, Make-to-Order, and Assemble-to-Order
- Case 13.1: EC Application Dell’s World-Class Supply Chain and Order Fulfillment System
- Direct-to-Consumer and Configure-to-Order
- Assemble-to-Order
- Segmented Supply Chain
- Results
- Questions
- Make-to-Order and Assemble-to-Order
- Using 3D Printing for Mass Customization
- 3D and e-Commerce
- Direct-to-Consumer and Configure-to-Order
- Case 13.2: EC Application Feetz Inc. Is Using 3D for Mass Customization in e-Commerce
- How Does Feetz Work?
- Questions
- Using Robots with Make-to-Order Fulfillment
- Section 13.2 Review Questions
- 13.3 Warehousing, Robots, and Warehouse Management Systems
- Using Robots (Bots) in Warehouses
- Warehouse Management System (WMS)
- Section 13.3 Review Questions
- 13.4 Delivery to Customers: From Robots to Drones
- Speeding Up Deliveries: From Same Day to a Few Hours
- Same- Day Delivery
- Delivery by Drones
- Obstacles to Drone Delivery
- Additional Examples
- Delivery of Medical Supplies
- Delivery by Robots
- Grocery Delivery in Washington DC by Robots
- Speeding Up Deliveries: From Same Day to a Few Hours
- Section 13.4 Review Questions
- 13.5 Problems in Order Fulfillment along Supply Chains
- Section 13.5 Review Questions
- 13.6 Solutions for Order Fulfillment Problems Along the Supply Chain
- Improvements in the Order-Taking Activity
- Changing the Structure and Process of the Supply Chain
- Integrated Global Logistics Program
- Partnering Efforts and Outsourcing Logistics
- Supply Chain Segmentation
- Section 13.6 Review Questions
- 13.7 RFID as a key Enabler in Supply Chain Management
- The Essentials of RFID
- Case 13.3: EC Application RFID Supports Macy’s Multichannel Strategy
- Questions
- RFID Applications in the Supply Chain Around the Globe
- RFID at Starbucks
- RFID at Deutsche Post (Germany)
- RFID at Atlantic Beef Products (Ontario, Canada)
- Section 13.7 Review Questions
- 13.8 Other Order Fulfillment Topics
- Handling Returns (Reverse Logistics)
- Order Fulfillment in B2B
- Using e-Marketplaces and Exchanges to Ease Order Fulfillment Problems in B2B
- Order Fulfillment in Services
- Innovative e-Fulfillment Strategies
- Section 13.8 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Projects
- Closing Case: Cross-Border EC (Partnering with Tmall Global)
- The Problem
- The Solution
- The Results
- Questions
- References
- Opening Case How Amazon.Com Fulfills Orders
- 10: Marketing and Advertising in E-Commerce
- Part V: E-Commerce Strategy and Implementation
- 14: EC Strategy, Globalization, SMEs, and Implementation
- Opening Case Telstra Corporation Helps Its Corporate Customers Justify EC Initiatives
- The Problem
- The Solution
- Justifying Video Conferencing
- Justifying Teleworking
- Justifying Web Contact Centers
- Justifying Fleet and Field Force Management
- Justifying Green Efficiency
- The Results
- 14.1 Organizational Strategy: Concepts and Overview
- Strategy and Performance Cycle
- Strategy Initiation
- Core Competencies
- First-Mover Advantage
- Strategy Formulation
- Selecting E-Commerce Opportunities
- Risk Analysis in Strategy Formulation
- Collaborative Efforts in Strategy Formulation
- Pricing Strategy
- Acquisitions, Partnerships, Joint Venture, and Multi-EC Model Strategy
- Strategy Implementation
- E-Commerce and Social Media Strategy Implementation Process
- Start with a Pilot Project
- Allocate Resources
- Manage the Project
- E-Commerce Strategy Implementation Issues
- Build, Buy, or Rent EC Elements
- Outsource: What? When? To Whom?
- Example: Gartner’s Magic Quadrant
- E-Commerce and Social Media Strategy Implementation Process
- Strategy Assessment
- Performance Improvement and Innovations
- The Objectives of Assessment
- The Performance Assessment Process
- Section 14.1 Review Questions
- 14.2 Why Justify E-Commerce and Social Media Investments? How Can They Be Justified?
- Increased Pressure for Financial Justification
- Other Reasons Why EC and Social Media Justification is Needed
- EC Investment Categories and Benefits
- How Is an EC or Social Media Investment Justified?
- Cost–Benefit Analysis and the Business Case
- What Needs to Be Justified? When Should Justification Take Place?
- Using Metrics in EC and Social Media Justification
- Metrics, Measurements, and Key Performance Indicators
- Case 14.1: EC Application Aldi Supermarket Trying E-Commerce in the United Kingdom
- The Problem
- The Solution
- The Results
- Questions
- Web Analytics
- The Process of Justifying EC and IT Projects
- Quantitative or Qualitative Metrics?
- Section 14.2 Review Questions
- 14.3 A Strategy for Global E-Commerce and Social Media
- Benefits and Extent of Global Operations
- Barriers to Global E-Commerce
- Cultural Differences
- Mini Case: Dangdang Inc.
- Language Translation
- Machine Translation
- Legal Issues
- Geographic Issues and Localization
- Web Localization
- Economic and Financial Issues
- Cultural Differences
- Breaking Down the Barriers to Global E-Commerce
- Section 14.3 Review Questions
- 14.4 Strategy for Small- and Medium-Sized Enterprises
- Case 14.2: EC Application Website Builders
- The Problem
- The Solution
- Questions
- Globalization and SMEs
- Resources to Support SME Activities in EC and Social Media
- SMEs and Social Networks
- Section 14.4 Review Questions
- 14.5 The Implementation Landscape
- The Major Implementation Factors
- Justification/Economics
- Acquire or Self-Develop Your E-Commerce or Social Media Management System
- Organizational Readiness and Impacts of E-Commerce
- How to Succeed
- The Major Implementation Factors
- Case 14.3: EC Application E-Commerce Builders
- The Problem
- The Solution
- Questions
- Using Vendors and Materials
- Section 14.5 Review Questions
- 14.6 Development Strategies for E-Commerce and Social Media Projects
- In-House Development: Insourcing
- Insourcing with Applications or Tools
- Advantages and Limitations of Software Solutions
- Outsourcing Development and Implementation
- Project Outsourcing Options
- Case 14.4: EC Application Would You Build an App Online?
- The Problem
- The Solution
- Questions
- Selecting a Development Option
- Section 14.6 Review Questions
- 14.7 Opportunities for Success in E-Commerce and Social Media and Avoiding Failure
- Factors that Determine E-Commerce and Social Media Success
- E-Commerce and Social Media Failures
- E-Commerce and Social Marketing Effectiveness
- E-Commerce and Social Media Successes
- Strategies for EC and Social Media Success
- Additional Guidelines for EC and Social Media Success
- Strategies for EC and Social Media Success
- Cultural Differences in EC and Social Media Successes and Failures
- Factors that Determine E-Commerce and Social Media Success
- Section 14.7 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: Battle of the B2C Titans
- The Leader: Amazon
- A Competitor: Walmart
- A Competitor: Alibaba
- The State of the Market
- Questions
- References
- Opening Case Telstra Corporation Helps Its Corporate Customers Justify EC Initiatives
- 15: E-Commerce: Regulatory, Ethical, and Social Environments
- Opening Case Fake News: The Austin, Texas, Fiasco
- The Initial Step
- The Story Goes Viral
- Further Events
- False Rumors Spread Much Faster Than True Ones
- 15.1 Ethical Challenges and Guidelines
- Ethical Principles and Guidelines
- Business Ethics
- The Issues of Internet Abuse in the Workplace
- Managing Internet Abuse
- Monitoring Employees: Is It Ethical?
- The Issues of Internet Abuse in the Workplace
- EC Ethical and Legal Issues
- Other Issues
- Internet Use That Is Not Work Related
- Section 15.1 Review Questions
- 15.2 Intellectual Property Law and Copyright Infringement
- Intellectual Property in E-Commerce
- Recording Movies, Shows, and Other Events
- Copyright Infringement and Protection
- File Sharing
- Illegal Visits to Torrent, Streaming, and Download Sites (i.e., Piracy)
- Legal Aspects of Infringement
- The RIAA Industry Versus the Violators
- Globalization
- Digital Rights Management (DRM)
- Patents
- Oracle Versus Google
- Trademarks
- Protecting Intellectual Property on Websites
- Intellectual Property in E-Commerce
- Section 15.2 Review Questions
- 15.3 Privacy Rights, Protection, and Free Speech
- Privacy in E-Commerce
- Social Networks Changing the Landscape of Privacy and Their Protection
- Information Pollution and Privacy
- Global View
- Privacy Rights and Protection
- Opt-In and Opt-Out
- Some Measures of Privacy Protection
- Free Speech Online Versus Privacy Protection
- Free Speech Online Versus Child Protection Debate
- The Price of Protecting an Individual’s Privacy
- Case 15.1: EC Application School Administrators Used Webcams to Spy on Students at Home
- Questions
- The Future of ePrivacy
- How Information About Individuals Is Collected and Used Online
- Cookies
- Spyware as a Threat to Privacy and Intellectual Property
- RFID’s Threat to Privacy
- Monitoring Employees
- Other Methods
- Privacy Protection by Information Technologies
- Privacy Policies and Regulations
- Privacy Issues in Web 2.0 Tools and Social Networks
- Presence, Location-Based Systems, and Privacy
- Privacy Protection by Ethical Principles
- Government Spying on Its Citizens
- P3P Privacy Platform
- Privacy Protection in Countries Other Than the United States
- Section 15.3 Review Questions
- 15.4 Other EC Legal Issues
- Selected Legal and Regulatory Environment: E-Discovery and Cyberbullying
- E-Discovery
- E-Discovery and Social Networks
- EDRM
- Cyberbullying
- Top 10 Internet and EC Legal Issues in 2016
- A Sample of Other Issues
- Drivers of EC and Internet Laws
- A Final Note
- Selected Legal and Regulatory Environment: E-Discovery and Cyberbullying
- Section 15.4 Review Questions
- 15.5 Fake Content on the Web
- Fake News
- Google and Facebook Actions
- Other Fake Content Types and Activities on the Internet
- Internet Trolls
- Types of Trolls
- Controlling Trolls
- Difficulties Controlling Fake Content
- Controlling Fake Content
- What to Do When There Is Fake Content About Your Company?
- Tips for Analyzing and Dealing with Various Types of Fake News
- Fake News
- Section 15.5 Review Questions
- 15.6 Public Policy, Taxation, and Political Environments
- Net Neutrality
- Taxation of EC Transactions in the United States
- Internet Censorship by Countries
- Section 15.6 Review Questions
- 15.7 Societal Issues and Green EC
- The Digital Divide
- Overcoming the Digital Divide
- Telecommuting
- Does EC Increase Unemployment?
- Automation and Job Losses
- The Current Automation Impact
- So What Can Be Done?
- Green EC and IT
- Operating Greener Businesses, Eco-friendly Data Centers, and Cloud Computing
- How to Operate Greener Businesses, Data Centers, and Supply Chains
- Global Green Regulations
- The Electronic Product Environmental Assessment Tool
- Other Societal Issues
- Education
- Public Safety, Surveillance, and Homeland Security
- Health Aspects
- The Digital Divide
- Section 15.7 Review Questions
- 15.8 The Future of E-Commerce
- Some Key Factors for the Future of E-Commerce
- New Trends That Are Shaping the Future of B2C
- The B2C Road to 2016
- The Future of B2B
- Zorzini’s List of Trends for 2016 and Beyond
- Other Predictions
- Integrating the Marketplace with the Marketspace
- M-Commerce
- Social Commerce
- Future Technological Trends that May Accelerate the Speed of E-Commerce
- Future Trends That Are Limiting the Spread of EC
- Consumer Behavior
- Conclusion
- Enjoy Some Interesting Videos About the Future of E-Commerce
- L’Oréal of Paris
- Chatbots
- Section 15.8 Review Questions
- Managerial Issues
- Summary
- Key Terms
- Discussion Questions
- Topics for Class Discussion and Debates
- Internet Exercises
- Team Assignments and Projects
- Closing Case: The Pirate Bay and the Future of File Sharing
- An Overview
- The Legal Situation
- Current Operation
- Discussion
- Questions
- References
- Opening Case Fake News: The Austin, Texas, Fiasco
- 14: EC Strategy, Globalization, SMEs, and Implementation
- Glossary
- Index
